Voice chat moderation for Minecraft.

Chat filters never see voice. VoiceSniffer does: it transcribes speech on Simple Voice Chat or Plasmo Voice, matches your rules, then mutes, warns, or alerts staff while that player is still talking. Audio stays in memory. In development, not for sale yet.

$14.99Launch week, then $19.99 one-time
Paper 1.21+Simple Voice Chat or Plasmo Voice
Mute, warn, alertWhile the player is still talking
Never storedAudio stays in memory, then gone

What it does

Voice is the blind spot. A slur in chat gets caught. The same sentence on a microphone does not. VoiceSniffer sits on the voice packets, not the chat thread. Staff see who spoke, which rule matched, and the sentence — during the incident, not in a report the next morning. If the processor is down, voice chat keeps working.

  1. 1

    Listen

    Simple Voice Chat or Plasmo Voice packets are held in memory. Nothing is written to disk.

  2. 2

    Match

    The transcript is checked against the rule pack for that language. 23 packs ship. English and Czech are the ones we have measured; treat the rest as alert-only until we do.

  3. 3

    Act

    Warn, mute, or staff alert — per rule. A flag is a claim with a transcript, not a verdict. Your staff decide.

Against the usual plugin

There is one serious one-time plugin in this category. These are listing and architecture facts, not a lab race. We have not published a head-to-head latency number.

Typical listing VoiceSniffer
Price About $20 one-time $14.99 launch week, then $19.99
Voice Simple Voice Chat Simple Voice Chat and Plasmo Voice
Processor One worker, small Whisper model. Bursts wait in a queue. Docker on a normal CPU. Workers sized to the machine. No GPU.
Audio Public processors can write transcripts to disk Never stored. Flagged sentence text only, 30 days.
Panel None Cloud later. Self-host is config.yml, commands, and Discord webhooks.

What it has

One jar. Speech is checked against your rules. Staff get the player, the rule, and the sentence. Voice chat keeps working if the processor is down.

  • Simple Voice Chat and Plasmo Voice

    Works with either. Players need the same mod on their client.

  • Warn, mute, or staff alert

    Per rule. A flag is a claim with a transcript, not a verdict.

  • Audio never stored

    Processed in memory and discarded. Flagged sentence text is kept 30 days. No recordings, no evidence clips yet.

  • Discord webhooks

    Staff alerts go to your server. Self-host is config.yml and in-game commands.

  • Docker on a normal CPU

    One container. No GPU. Built-in English-only mode exists; it is not for real moderation.

  • Cloud later

    Pair with /vs connect after the self-host launch. The hosted panel is cloud-only.

Own the plugin. Cloud comes later.

Not for sale yet. Launch week $14.99, then $19.99. Discord gets the listing first.

Self-host · one-time

$14.99 $19.99
  • Your CPU · 1 network · SVC and Plasmo
  • All 23 rule packs · mute, warn, or alert
  • config.yml and in-game · no hosted panel

Cloud · later

We run the processor. Pair with /vs connect. Four paid months unlock permanent self-host.

Starter

$5 / mo

  • 50 voice users
  • English
  • 1 network
Server

$10 / mo

  • 150 voice users
  • English + EU pack
  • 1 network
Pro

$20 / mo

  • 500 voice users
  • Auto-detect
  • 1 network
Titan

$40 / mo

  • 1,500 voice users
  • All packs
  • 5 networks

Caps are concurrent speakers. Audio is never stored. Hosted dashboard is cloud-only.

Beta

Paper owners who already run voice chat, 15+ daily players. You use it and report what breaks.

  • You are the owner
  • Voice chat is in regular use
  • Honest bug reports

Questions

Do you keep recordings?

No. Audio is processed in memory and discarded. Only the flagged sentence text stays, for 30 days. There is no player opt-out yet — disclosure is a join message.

When can I buy it?

Not yet. Listing news goes to Discord first. BuiltByBit is the launch storefront.

Follow it on Discord.

Beta openings, updates, and the listing go there first.